Welcome to this week’s edition of Gaming News; first bit of news is for the horror fans among us.
The Friday the 13th: The Game has been delayed to spring of 2017- the developer Gun Media announced via its Kickstarter page, that though they initially intended to release in 2016, they decided to push back the release date in order to add the much requested single-player mode.
“The first thing people are going to read here is delay,” studio head Wes Keltner said. “We want everyone to be assured that coming to our decision to delay was no easy matter, but we believe that the positives far outweigh the negatives. We’ve been reading day in and day out on our social media feeds that single player and Tommy Jarvis were in such a demand that we couldn’t ignore our fans. After securing funding, we’re here to tell you that it is a reality and we’re making this game [is] even bigger.
For those of us who cannot wait till next year to try this game out, if you backed the game on Kickstarter or preordered it, you will receive beta access sometime this year, along with four additional keys you can give to friends to enjoy this experience.
Friday the 13th: The Game began its life as a game called Slasher Vol 1: Summer Camp before the Friday the 13th franchise’s rights-holders, including Sean Cunningham, contacted developer Gun Media. The rights were given to Gun Media for free, and the game eventually morphed into a full-blown Friday the 13th title.
Obsidian Entertainment this week announced the launch date of their upcoming fantasy RPG titled Tyranny. This game is a follow up to the developer’s previous game, Pillars of Eternity, a game that was well received by reviewers and gamers alike. This PC exclusive game will come in three versions:
- Commander Edition ($45)
- Archon Edition ($60)
- Overlord Edition ($80)
Check out the Pre-order trailer below:
And finally we have come great news for us Pc gaming enthusiasts; one of Valve’s engineers Jeff Bellinghausen, announced this week that the company will be releasing an update to add DualShock 4 support to its Steam Controller configurability options.
Lars Doucet who is a developer for Defender’s quest went on to mentioned that the PS4 controller had a lot of overlapping functionality with the Steam Controller, which will not surprise anyone who follows PC gaming.
“Believe it or not, when you use the PS4 Controller through the Steam API, it’s exactly the same as a Steam Controller,” Doucet said. “You make the exact same API calls, you only get actions, not inputs, and the Steam API takes care of everything.”
This move by Valve was predictable- back in August Sony announced a wireless USB adapter for the DualShock 4; this adapter in many ways works the same as a wired PS4 controller to PC. For years we have been using DS4Windows are our go to hack to use the PS3 and PS4 controller on windows, it seems Sony and Valve have finally come around to supporting this functionality natively, or atleast giving developers the option to support it.
Let us know down below your thoughts on these three stories, and for more updates just like these, stay locked to Zeitgeist Magazine.